An unusual path into language

I bring a quality-assurance mindset to language work.

I trained as an office administrator at Hamburg Süd. I studied Game Design in Schwerin and at the AIT in Sydney. I tested games at Goodgame Studios and InnoGames, first as a QA Tester, then as a QA Technician. And I checked digital campaigns at Jung von Matt: BMW, Sparkasse, Montblanc, Huawei.

What has that got to do with language? Everything.

Quality assurance means checking systematically whether something meets the requirements. Whether it is a software release, a BMW campaign or work connected with the German Future Prize, the process stays the same: defined criteria, a structured approach and no good-enough shortcuts.

Since 2018, I have applied that approach to language work in German and English. I work fully remotely from Plau am See in Mecklenburg-Vorpommern. My projects range from the DARP funding guide in a federal context to work with game studios and international agencies.

Other people come from the writing trade and now offer QA as well. For me it was the other way round: quality assurance first, then language.

Let’s talk about your project.

Tell me what you need. I reply within 24 hours.

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